Further Configuration¶
This page will cover extra configuration settings that were not covered in the Quick Start guide.
Table of Contents
Databases¶
database | |||
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type | sqlite |
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sqlite | |||
file | “factions.sqlite” | ||
mysql | |||
host | localhost |
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username | root |
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password | "" |
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schema | "piggyfactions" |
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worker-limit | 1 |
type: | Determines which database provider to use. Available Types: |
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sqlite: | This section lists the settings for the
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mysql: | This section lists the settings for the
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worker-limit: | Sets the maximum number of simultaneous SQL queries. libasynql’s documentation recommends the limit to be set to |
Economy¶
economy | |||
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enabled | false |
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provider | economyapi |
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faction-bank | |||
enabled | true |
enabled: | Determines whether to enable economy features or not. Options: |
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provider: | Determines which economy provider to use. Options: |
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faction-bank: | This section lists the settings for the faction bank.
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Factions¶
General¶
factions | ||
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blacklisted-names | [] |
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max-name-length | 16 |
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max-players | 50 |
blacklisted-names: | |
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Determines which faction names should be prevented from being created. Example: |
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max-name-length: | |
Determines the maximum length of a faction’s name. |
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max-players: | Determines the maximum amount of players that can be in a faction. |
PVP¶
factions.pvp | ||
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factionless | true |
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between-factionless | true |
factionless: | Whether to allow factionless players to attack players in factions. Options: |
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between-factionless: | |
Whether to allow factionless players to attack other factionless players. Options: |
Power¶
factions.power | |||
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default | 0 |
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min | 0 |
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max | 10 |
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per | |||
death | -2 |
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kill | 1 |
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hour | 2 |
default: | A player’s default power when they first join the server. |
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min: | The minimum amount of power a player can have. Negative power is supported. |
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max: | The maximum amount of power a player can have. |
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per: | This section lists what should happen per…
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Homes¶
factions.homes | ||
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within-territory | true |
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teleport-on-death | true |
within-territory: | |
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Whether to disallow Options: |
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teleport-on-death: | |
Whether to teleport players to faction’s home upon death. Options: |
Claims¶
factions.claims | |||
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blacklisted-worlds | [] |
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denied-commands | |||
enemy | [] |
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none | [] |
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truce | [] |
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ally | [] |
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overclaim | true |
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cost | 1 |
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max | -1 |
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shield-factor | 0.1 |
blacklisted-worlds: | |||||||||
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Determines which worlds should have claiming disabled in. Example: |
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denied-commands: | |||||||||
This section details what commands should be denied to the following relations when they are in a faction’s territory:
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overclaim: | Determines whether overclaiming is enabled or not. See Claiming for how overclaiming works in comparison to FactionsPro. Options: |
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cost: | Determines the amount of power required per claim. |
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max: | Determines the max amount of claims which a faction can have. A value of |
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shield-factor: | Determines the damage reduction when a player gets attacked in their territory. |
Languages¶
languages | ||
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default | "english" |
default: | The default language that is set for all players. Available Languages: |
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Symbols¶
General¶
symbols | ||
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factionless | "" |
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powerless | "0" |
factionless: | Symbol that is shown if the player is factionless. |
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powerless: | Symbol that is shown if the player is powerless. |
Relation Colors¶
symbols.colors.relations | ||
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member | "{GREEN}" |
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ally | "{DARK_PURPLE}" |
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truce | "{LIGHT_PURPLE}" |
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neutral | "{WHITE}" |
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enemy | "{RED}" |
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safezone | "{GOLD}" |
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warzone | "{DARK_RED}" |
member: | The relationship color for Members of your faction. |
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ally: | The relationship color for allied factions. |
truce: | The relationship color for truced factions. |
neutral: | The relationship color for neutral factions. |
enemy: | The relationship color for enemy factions. |
safezone: | The relationship color of the Safezone faction. |
warzone: | The relationship color of the Warzone faction. |